Croconaw
Neo Genesis • Incomum
Screech
Until the end of your next turn, if an attack damages the Defending Pokémon (after applying Weakness and Resistance), that attack does 20 more damage to the Defending Pokémon
Jaw Clamp
Until the end of your opponent's next turn, as long as Croconaw is your Active Pokémon, the Defending Pokémon can't retreat, and if the effect of an attack, Pokémon Power, or Trainer card would change that player's Active Pokémon, that part of the effect does nothing.
Atributos
Neo Genesis
Neo
#31
Ken Sugimori
Totodile
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Sobre esta carta
Screech: Until the end of your next turn, if an attack damages the Defending Pokémon (after applying Weakness and Resistance), that attack does 20 more damage to the Defending Pokémon
Jaw Clamp (30): Until the end of your opponent's next turn, as long as Croconaw is your Active Pokémon, the Defending Pokémon can't retreat, and if the effect of an attack, Pokémon Power, or Trainer card would change that player's Active Pokémon, that part of the effect does nothing.
If it loses a fang, a new one grows back in its place. There are always 48 fangs lining its mouth.